Communication Accomodation Theory: A Look Back and a Look Ahead – Cindy Gallois, Tanya Ogay, and Howard Giles
Saturday July 12, 2008: Tele-Conference Discussion
July 2, 2008http://www.teleconference.uni.net.th/KMITLdep6/activity.html
30分講演,30分ディスカッション
Empathetic Intercultural Collaboration among Youth by Effective Use of ICT
In general, when digital technologies are applied into social communication contexts, “analog aspects” such as local culture, language, and emotional expression tend to be weaken or sometimes disappear, though they are to be appreciated.
Mr. Toshiyuki Takasaki has been developing ICT tools for empathetic international collaboration among youth around the world at Project Pangaea. This project has been trying that worldwide children can communicate each other regardless of their language, distance, and cultural background.
He will talk about a case on how he challenged to organize and design ICT platform and tools that will accommodate as much “analog aspects” as possible by showing examples such as PangaeaNet, a kind of social network service for international children, and Communicator, a pictogram communication system.
| Saturday July 12, 2008: Tele-Conference Discussion | |
| Moderator: Assoc. Prof. Suphawadee Ratanamart (KMITL) | |
| 09.00 – 11.00 | Professor Dr. OSAKAYA, Dr. Ichimura, Dr. Majikana (Muroran Institute of Technology)
Discussion Classrooms
|
| 11.00 – 12.00 | Roofs in Japanese Achitechture by Dr.Ishikawa (Tokai University) |
| 12.00 – 13.00 | Discussion Classrooms
Closed Tele-Camera |
| 13.00 – 14.00 | Lunch |
| 14.00 – 15.00 | Information Environment on Internet by Assoc.Prof.Dr.Kuzuhiko HAMAMOTO (Tokai University) and Empathetic Intercultural Collaboration among Youth by Effective Use of ICT by Mr.Toshiyuki Takasaki |
| 15.00-16.30 | Conclusion and closed |
| ****** | |
[輪講]Collaborating within and across Cultures in Face-to-Face Settings and via Instant Messaging
July 1, 2008http://miwalab.cog.human.nagoya-u.ac.jp/database/resume/2008-05-19.pdf
[FMI] The Effects of Redundancy and Familiarity on Translating and Repeating Back a Foreign and a Native Language
July 1, 2008Treisman, A. (1965): “The Effects of Redundancy and Familiarity on Translating and Repeating Back a Foreign and a Native Language,” British Journal of Psychology, 56, p. 369-379.
APPROACHING EXPERTISE IN FACILITATION OF ASYNCHRONOUS ONLINE DISCUSSIONS IN COLLEGE COURSES
July 1, 2008This study describes common online facilitator strategies of seven expert online facilitators and compares these facilitators’ decision-making processes to general strategies and characteristics of experts in other domains.
Specifically, this study focuses on how expert online facilitators decide to communicate with discussion participants for the purposes of increasing participant knowledge and skills in college-level online courses.
Seven expert online facilitators – identified by authoritative figures – detailed their decision-making and composition process.
Common facilitation strategies emerged from the interview data and contextual information.
These common strategies were compared with characteristics and strategies of experts in other domains.
Analysis of the data indicates that the participating facilitators: (a) share common decision-making strategies, and (b) demonstrate
http://www.lib.utexas.edu/etd/d/2007/luetzelschwabm16669/luetzelschwabm16669.pdf
PDF!
Facilitating Cognitive Presence in Online Learning: Interaction Is Not Enough
July 1, 2008This study assessed the depth of online learning, with a focus on the nature of online interaction in four distance education course designs. The Study Process Questionnaire was used to measure the shift in students’ approach to learning from the beginning to the end of the courses. Design had a significant impact on the nature of the interaction and whether students approached learning in a deep and meaningful manner. Structure and leadership were found to be crucial for online learners to take a deep and meaningful approach to learning.
http://www.informaworld.com/smpp/content~content=a783721031~db=all
[FMI] Extending tangible interfaces for education: digital montessori-inspired manipulatives
July 1, 2008This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on abstract problem domains.Manipulatives are physical objects specifically designed to foster learning. We offer a new classification of Manipulatives: “Froebel-inspired Manipulatives” (FiMs) and “Montessori-inspired Manipulatives” (MiMs). We argue that FiMs are design materials, fostering modeling of real-world structures, while MiMs foster modeling of more abstract structures. We show that our classification extends to computationally enhanced versions of manipulatives.We present Digital MiMs – computationally enhanced building blocks. We describe two prototypical members of the Digital MiMs class: FlowBlocks and SystemBlocks, physical, modular interactive systems that serve as general-purpose modeling and simulation tools for dynamic behavior. We present findings from qualitative studies, and conclude that digital MiMs are accessible to young children, engaging, and encourage learning of abstract structures of dynamic behavior through an iterative process of hands-on modeling, simulating, and analogizing.
http://portal.acm.org/citation.cfm?id=1054972.1055093
[FMI] Designing user interfaces using activity theory
July 1, 2008The mainstream framework of computer-interaction research of cognitive psychology has come under increasing criticism lately because of the gap between research results and practical design. According to Kuutti [8], the main criticism is that traditional cognitive psychology of design is not able to penetrate the human side of the interface. To overcome these limitations, an alternative approach to interface design is necessary. Activity Theory, which originated within Soviet psychology, appears to have much to offer. Activity Theory incorporates notions of intentionality, history, mediation, motivation, understanding, culture and community and it is these aspects that have proved attractive to interface design. We believe that activity Theory offers several benefits to interface design, compared to the traditional cognitive psychology approach.
This paper describes a case study involving the use of Activity Theory for the design and evaluation of a tourist information kiosk.
http://csdl2.computer.org/comp/proceedings/hicss/2001/0981/05/09815031.pdf

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